Millicast Unity SDK
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A Scriptable Object that can be used to configure Audio configuration details which will be used for Subscribing. More information on where to get those details from can be found in https://docs.dolby.io/streaming-apis/docs/getting-started. More...
Public Member Functions | |
void | LoadData (AudioSource targetAudioSource) |
void | OverrideData (AudioSource sourceAudio) |
A Scriptable Object that can be used to configure Audio configuration details which will be used for Subscribing. More information on where to get those details from can be found in https://docs.dolby.io/streaming-apis/docs/getting-started.